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Cute Chess
0.1
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This is the complete list of members for GameManager, including all inherited members.
| activeGames() const | GameManager | |
| cleanupIdleThreads() | GameManager | |
| CleanupMode enum name | GameManager | |
| concurrency() const | GameManager | |
| debugMessage(const QString &data) | GameManager | signal |
| DeletePlayers enum value | GameManager | |
| Enqueue enum value | GameManager | |
| finish() | GameManager | slot |
| finished() | GameManager | signal |
| gameDestroyed(ChessGame *game) | GameManager | signal |
| GameManager(QObject *parent=nullptr) | GameManager | |
| gameStarted(ChessGame *game) | GameManager | signal |
| newGame(ChessGame *game, const PlayerBuilder *white, const PlayerBuilder *black, StartMode startMode=StartImmediately, CleanupMode cleanupMode=DeletePlayers) | GameManager | |
| ready() | GameManager | signal |
| ReusePlayers enum value | GameManager | |
| setConcurrency(int concurrency) | GameManager | |
| StartImmediately enum value | GameManager | |
| StartMode enum name | GameManager |
1.8.11