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Cute Chess
0.1
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This is the complete list of members for Tournament, including all inherited members.
| addPlayer(PlayerBuilder *builder, const TimeControl &timeControl, const OpeningBook *book=nullptr, int bookDepth=256) | Tournament | |
| addScore(int player, int score) | Tournament | protectedvirtual |
| areAllGamesFinished() const | Tournament | protectedvirtual |
| canSetRoundMultiplier() const | Tournament | virtual |
| currentPair() const | Tournament | protected |
| currentRound() const | Tournament | |
| errorString() const | Tournament | |
| finalGameCount() const | Tournament | |
| finished() | Tournament | signal |
| finishedGameCount() const | Tournament | |
| gameFinished(ChessGame *game, int number, int whiteIndex, int blackIndex) | Tournament | signal |
| gameManager() const | Tournament | |
| gamesInProgress() const | Tournament | protected |
| gamesPerCycle() const =0 | Tournament | protectedpure virtual |
| gamesPerEncounter() const | Tournament | |
| gameStarted(ChessGame *game, int number, int whiteIndex, int blackIndex) | Tournament | signal |
| hasGauntletRatingsOrder() const | Tournament | protectedvirtual |
| initializePairing()=0 | Tournament | protectedpure virtual |
| isFinished() const | Tournament | |
| name() const | Tournament | |
| nextPair(int gameNumber)=0 | Tournament | protectedpure virtual |
| onFinished() | Tournament | protectedvirtual |
| onGameAboutToStart(ChessGame *game, const PlayerBuilder *white, const PlayerBuilder *black) | Tournament | protectedvirtual |
| pair(int player1, int player2) | Tournament | protected |
| playerAt(int index) const | Tournament | |
| playerCount() const | Tournament | |
| playerIndex(ChessGame *game, Chess::Side side) const | Tournament | protected |
| results() const | Tournament | virtual |
| roundMultiplier() const | Tournament | |
| seedCount() const | Tournament | |
| setAdjudicator(const GameAdjudicator &adjudicator) | Tournament | |
| setCurrentRound(int round) | Tournament | protected |
| setEpdOutput(const QString &fileName) | Tournament | |
| setGamesPerEncounter(int count) | Tournament | |
| setName(const QString &name) | Tournament | |
| setOpeningBookOwnership(bool enabled) | Tournament | |
| setOpeningDepth(int plies) | Tournament | |
| setOpeningRepetitions(int count) | Tournament | |
| setOpeningSuite(OpeningSuite *suite) | Tournament | |
| setPgnCleanupEnabled(bool enabled) | Tournament | |
| setPgnOutput(const QString &fileName, PgnGame::PgnMode mode=PgnGame::Verbose) | Tournament | |
| setPgnWriteUnfinishedGames(bool enabled) | Tournament | |
| setRecoveryMode(bool recover) | Tournament | |
| setRoundMultiplier(int factor) | Tournament | |
| setSeedCount(int seedCount) | Tournament | |
| setSite(const QString &site) | Tournament | |
| setStartDelay(int delay) | Tournament | |
| setSwapSides(bool enabled) | Tournament | |
| setVariant(const QString &variant) | Tournament | |
| site() const | Tournament | |
| sprt() const | Tournament | |
| start() | Tournament | slot |
| startGame(TournamentPair *pair) | Tournament | protected |
| stop() | Tournament | slot |
| Tournament(GameManager *gameManager, QObject *parent) | Tournament | |
| type() const =0 | Tournament | pure virtual |
| variant() const | Tournament | |
| ~Tournament() | Tournament | virtual |
1.8.11