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Cute Chess
0.1
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This is the complete list of members for UciEngine, including all inherited members.
| addOption(EngineOption *option) | ChessEngine | protected |
| addVariant(const QString &variant) | ChessEngine | protected |
| applyConfiguration(const EngineConfiguration &configuration) | ChessEngine | |
| areClaimsValidated() const | ChessPlayer | |
| board() | ChessPlayer | protected |
| Buffered enum value | ChessEngine | |
| canPlayAfterTimeout() const | ChessPlayer | protectedvirtual |
| ChessEngine(QObject *parent=nullptr) | ChessEngine | |
| ChessPlayer(QObject *parent=nullptr) | ChessPlayer | |
| claimResult(const Chess::Result &result) | ChessPlayer | protected |
| clearPonderState() | UciEngine | virtual |
| clearVariants() | ChessEngine | protected |
| clearWriteBuffer() | ChessEngine | protectedslot |
| debugMessage(const QString &data) | ChessPlayer | signal |
| device() const | ChessEngine | |
| disconnected() | ChessPlayer | signal |
| Disconnected enum value | ChessPlayer | |
| emitMove(const Chess::Move &move) | ChessPlayer | protected |
| endGame(const Chess::Result &result) | UciEngine | virtual |
| errorString() const | ChessPlayer | |
| evaluation() const | ChessPlayer | |
| FinishingGame enum value | ChessPlayer | |
| firstToken(const QString &str, bool readToEnd=false) | ChessEngine | protectedstatic |
| flushWriteBuffer() | ChessEngine | protectedslot |
| forfeit(Chess::Result::Type type, const QString &description=QString()) | ChessPlayer | protected |
| getOption(const QString &name) const | ChessEngine | protected |
| go() (defined in ChessEngine) | ChessEngine | virtualslot |
| hasError() const | ChessPlayer | |
| Idle enum value | ChessPlayer | |
| isHuman() const | ChessEngine | virtual |
| isPondering() const | UciEngine | protectedvirtual |
| isReady() const | ChessEngine | virtual |
| kill() (defined in ChessEngine) | ChessEngine | virtualslot |
| m_eval | ChessPlayer | protected |
| makeBookMove(const Chess::Move &move) | UciEngine | virtual |
| makeMove(const Chess::Move &move) | UciEngine | virtual |
| moveMade(const Chess::Move &move) | ChessPlayer | signal |
| name() const | ChessPlayer | |
| nameChanged(const QString &name) | ChessPlayer | signal |
| newGame(Chess::Side side, ChessPlayer *opponent, Chess::Board *board) | ChessPlayer | |
| nextToken(const QStringRef &previous, bool readToEnd=false) | ChessEngine | protectedstatic |
| NotStarted enum value | ChessPlayer | |
| Observing enum value | ChessPlayer | |
| onCrashed() | ChessPlayer | protectedvirtualslot |
| onIdleTimeout() | ChessEngine | protectedslot |
| onPingTimeout() | ChessEngine | protectedslot |
| onProtocolStart() | ChessEngine | protectedslot |
| onReadyRead() | ChessEngine | protectedslot |
| onTimeout() (defined in ChessEngine) | ChessEngine | protectedvirtualslot |
| opponent() const | ChessPlayer | protected |
| options() const | ChessEngine | |
| parseLine(const QString &line) | UciEngine | protectedvirtual |
| ping(bool sendCommand=true) | ChessEngine | |
| pondering() const | ChessEngine | protected |
| pong(bool emitReady=true) | ChessEngine | protectedslot |
| protocol() const | UciEngine | virtual |
| quit() (defined in ChessEngine) | ChessEngine | virtualslot |
| ready() | ChessPlayer | signal |
| restartMode() const | ChessEngine | protected |
| restartsBetweenGames() const | ChessEngine | protectedvirtual |
| resultClaim(const Chess::Result &result) | ChessPlayer | signal |
| sendOption(const QString &name, const QVariant &value) | UciEngine | protectedvirtual |
| sendPing() | UciEngine | protectedvirtual |
| sendQuit() | UciEngine | protectedvirtual |
| sendStop() | UciEngine | protectedvirtual |
| setCanPlayAfterTimeout(bool enable) | ChessPlayer | |
| setClaimsValidated(bool validate) | ChessPlayer | |
| setDevice(QIODevice *device) | ChessEngine | |
| setError(const QString &error) | ChessPlayer | protected |
| setName(const QString &name) | ChessPlayer | |
| setOption(const QString &name, const QVariant &value) | ChessEngine | |
| setState(State state) | ChessPlayer | protected |
| setTimeControl(const TimeControl &timeControl) | ChessPlayer | |
| side() const | ChessPlayer | |
| start() | ChessEngine | |
| startedThinking(int timeLeft) | ChessPlayer | signal |
| startGame() | UciEngine | protectedvirtual |
| Starting enum value | ChessPlayer | |
| startPondering() | UciEngine | virtual |
| startProtocol() | UciEngine | protectedvirtual |
| startThinking() | UciEngine | protectedvirtual |
| state() const | ChessPlayer | |
| State enum name | ChessPlayer | |
| stoppedThinking() | ChessPlayer | signal |
| stopThinking() | ChessEngine | protected |
| supportsVariant(const QString &variant) const | ChessEngine | virtual |
| Thinking enum value | ChessPlayer | |
| thinking(const MoveEvaluation &eval) | ChessPlayer | signal |
| timeControl() const | ChessPlayer | |
| UciEngine(QObject *parent=nullptr) | UciEngine | |
| Unbuffered enum value | ChessEngine | |
| variants() const | ChessEngine | |
| whiteEvalPov() const | ChessEngine | protected |
| write(const QString &data, WriteMode mode=Buffered) | ChessEngine | |
| WriteMode enum name | ChessEngine | |
| ~ChessEngine() (defined in ChessEngine) | ChessEngine | virtual |
| ~ChessPlayer() (defined in ChessPlayer) | ChessPlayer | virtual |
1.8.11