Cute Chess  0.1
enginefactory.h
1 /*
2  This file is part of Cute Chess.
3  Copyright (C) 2008-2018 Cute Chess authors
4 
5  Cute Chess is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  Cute Chess is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef ENGINEFACTORY_H
20 #define ENGINEFACTORY_H
21 
22 #include <QStringList>
23 #include "classregistry.h"
24 #include "chessengine.h"
25 
26 
28 class LIB_EXPORT EngineFactory
29 {
30  public:
32  static ClassRegistry<ChessEngine>* registry();
37  static ChessEngine* create(const QString& protocol);
39  static QStringList protocols();
40 
41  private:
42  EngineFactory();
43 };
44 
50 #define REGISTER_ENGINE_CLASS(TYPE, PROTOCOL) \
51  REGISTER_CLASS(ChessEngine, TYPE, PROTOCOL, EngineFactory::registry());
52 
53 #endif // ENGINEFACTORY_H
A class for creating objects based on the class&#39; runtime name or key (a string).
Definition: classregistry.h:46
An artificial intelligence chess player.
Definition: chessengine.h:41
A factory for creating ChessEngine objects.
Definition: enginefactory.h:28