Cute Chess  0.1
movetoken.h
1 /*
2  This file is part of Cute Chess.
3  Copyright (C) 2008-2018 Cute Chess authors
4 
5  Cute Chess is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  Cute Chess is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef MOVETOKEN_H
20 #define MOVETOKEN_H
21 
22 #include "pgntoken.h"
23 
27 class MoveToken : public PgnToken
28 {
29  public:
31  MoveToken(int ply, const QString& text);
32 
33  // Inherited from PgnToken
34  virtual QString toString() const;
35 
36  protected:
37  // Inherited from PgnToken
38  virtual void vInsert(QTextCursor& cursor);
39 
40  private:
41  int m_ply;
42  QString m_text;
43 };
44 
45 #endif // MOVETOKEN_H
A chessmove (usually SAN) token in a PGN game.
Definition: movetoken.h:27
MoveToken(int ply, const QString &text)
Definition: movetoken.cpp:21
virtual QString toString() const
Definition: movetoken.cpp:28
virtual void vInsert(QTextCursor &cursor)
Definition: movetoken.cpp:33
A text or HTML token in a PGN game.
Definition: pgntoken.h:29