19 #ifndef NEWGAMEDIALOG_H 20 #define NEWGAMEDIALOG_H 23 #include <board/side.h> 24 #include <engineconfiguration.h> 68 void configureEngine();
69 void onVariantChanged(
const QString& variant);
80 Ui::NewGameDialog* ui;
83 #endif // NEWGAMEDIALOG_H
A class for constructing new chess players.
Definition: playerbuilder.h:38
A proxy model for sorting and filtering engine configurations.
Definition: engineconfigproxymodel.h:32
The EngineConfiguration class defines a chess engine configuration.
Definition: engineconfiguration.h:33
Definition: engineconfigurationdlg.h:30
Manages chess engines and their configurations.
Definition: enginemanager.h:30
The EngineConfigurationModel class represents a chess engine configuration based model.
Definition: engineconfigurationmodel.h:43
Definition: chessgame.h:38
The side or color of a chess player.
Definition: side.h:35
No side.
Definition: side.h:45