19 #ifndef BOARDFACTORY_H 20 #define BOARDFACTORY_H 22 #include <QStringList> 23 #include <classregistry.h> 52 #define REGISTER_BOARD(TYPE, VARIANT) \ 53 REGISTER_CLASS(Board, TYPE, VARIANT, BoardFactory::registry()); 57 #endif // BOARDFACTORY_H An internal chessboard class.
Definition: board.h:57
A class for creating objects based on the class' runtime name or key (a string).
Definition: classregistry.h:46
Definition: boardscene.h:29
A factory for creating Board objects.
Definition: boardfactory.h:30