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Cute Chess
0.1
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A graphical chessboard. More...
#include <graphicsboard.h>
Public Types | |
| enum | { Type = UserType + 1 } |
Public Types inherited from QGraphicsItem | |
| enum | CacheMode |
| enum | Extension |
| enum | GraphicsItemFlag |
Public Member Functions | |
| virtual QRectF | boundingRect () const |
| void | clearHighlights () |
| void | clearSquares () |
| GraphicsBoard (int files, int ranks, qreal squareSize, QGraphicsItem *parent=nullptr) | |
| bool | isFlipped () const |
| void | movePiece (const Chess::Square &source, const Chess::Square &target) |
| virtual void | paint (QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget=nullptr) |
| GraphicsPiece * | pieceAt (const Chess::Square &square) const |
| Chess::Piece | pieceTypeAt (const Chess::Square &square) const |
| void | setFlipped (bool flipped) |
| void | setHighlights (const QList< Chess::Square > &squares) |
| void | setSquare (const Chess::Square &square, GraphicsPiece *piece) |
| Chess::Square | squareAt (const QPointF &point) const |
| QPointF | squarePos (const Chess::Square &square) const |
| GraphicsPiece * | takePieceAt (const Chess::Square &square) |
| virtual int | type () const |
| virtual | ~GraphicsBoard () |
A graphical chessboard.
GraphicsBoard is a graphical representation of the squares on a chessboard. It also has ownership of the chess pieces on the board, ie. it is the pieces' parent item and container.
| anonymous enum |
The type value returned by type().
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explicit |
Creates a new GraphicsBoard object.
The board will have files files/columns and ranks ranks/rows, and the squares' width and height will be squareSize.
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virtual |
Destroys the GraphicsBoard object.
| void GraphicsBoard::clearHighlights | ( | ) |
Clears all highlights.
| void GraphicsBoard::clearSquares | ( | ) |
Deletes all pieces and removes them from the scene.
| bool GraphicsBoard::isFlipped | ( | ) | const |
Returns true if the board is flipped; otherwise returns false.
| void GraphicsBoard::movePiece | ( | const Chess::Square & | source, |
| const Chess::Square & | target | ||
| ) |
Moves the piece from source to target.
If target already contains a piece, it is deleted.
| GraphicsPiece * GraphicsBoard::pieceAt | ( | const Chess::Square & | square | ) | const |
Returns the GraphicsPiece object at square.
Returns 0 if square is not on the board or if there's no piece placed on it.
| Chess::Piece GraphicsBoard::pieceTypeAt | ( | const Chess::Square & | square | ) | const |
Returns the type of piece at square.
Returns a null piece if square is not on the board or if there's no piece placed on it.
| void GraphicsBoard::setFlipped | ( | bool | flipped | ) |
Sets board flipping to flipped.
| void GraphicsBoard::setHighlights | ( | const QList< Chess::Square > & | squares | ) |
Highlights squares.
This function clears all previous highlights and marks the squares in squares as possible target squares of a chess move.
| void GraphicsBoard::setSquare | ( | const Chess::Square & | square, |
| GraphicsPiece * | piece | ||
| ) |
Sets the piece at square to piece.
If square already contains a piece, it is deleted. If piece is 0, the square becomes empty.
| Chess::Square GraphicsBoard::squareAt | ( | const QPointF & | point | ) | const |
Returns the chess square at point.
point is in item coordinates. Returns a null square if point is not on the board.
| QPointF GraphicsBoard::squarePos | ( | const Chess::Square & | square | ) | const |
Returns the position of square.
The returned position is in item coordinates. Returns a null point if square is not on the board.
| GraphicsPiece * GraphicsBoard::takePieceAt | ( | const Chess::Square & | square | ) |
Removes the GraphicsPiece object at square and returns it.
Returns 0 if square is not on the board or if there's no piece placed on it.
1.8.11