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Cute Chess
0.1
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Evaluation data for a chess move. More...
#include <moveevaluation.h>
Public Member Functions | |
| void | clear () |
| int | depth () const |
| int | hashUsage () const |
| bool | isBookEval () const |
| bool | isEmpty () const |
| bool | isTrusted () const |
| void | merge (const MoveEvaluation &other) |
| MoveEvaluation () | |
| quint64 | nodeCount () const |
| quint64 | nps () const |
| bool | operator!= (const MoveEvaluation &other) const |
| bool | operator== (const MoveEvaluation &other) const |
| int | ponderhitRate () const |
| QString | ponderMove () const |
| QString | pv () const |
| int | pvNumber () const |
| int | score () const |
| QString | scoreText () const |
| int | selectiveDepth () const |
| void | setBookEval (bool isBookEval) |
| void | setDepth (int depth) |
| void | setHashUsage (int hashUsage) |
| void | setIsTrusted (bool isTrusted) |
| void | setNodeCount (quint64 nodeCount) |
| void | setNps (quint64 nps) |
| void | setPonderhitRate (int rate) |
| void | setPonderMove (const QString &san) |
| void | setPv (const QString &pv) |
| void | setPvNumber (int number) |
| void | setScore (int score) |
| void | setSelectiveDepth (int depth) |
| void | setTbHits (quint64 tbHits) |
| void | setTime (int time) |
| quint64 | tbHits () const |
| int | time () const |
Static Public Attributes | |
| static constexpr int | MATE_SCORE = 1000000 |
| static constexpr int | NULL_SCORE = 0xFFFFFFF |
Evaluation data for a chess move.
Before chess engines send their move they usually print information about the moves they're thinking of, how many nodes they've searched, the search depth, etc. This class stores that information so that it could be saved in a PGN file or displayed on the screen.
From human players we can only get the move time.
| MoveEvaluation::MoveEvaluation | ( | ) |
Constructs an empty MoveEvaluation object.
| void MoveEvaluation::clear | ( | ) |
Resets everything to zero.
| int MoveEvaluation::depth | ( | ) | const |
How many plies were searched?
| int MoveEvaluation::hashUsage | ( | ) | const |
How many permille of the engine's hash table is used?
| bool MoveEvaluation::isBookEval | ( | ) | const |
Returns true if the evaluation points to a book move.
| bool MoveEvaluation::isEmpty | ( | ) | const |
Returns true if the evaluation is empty.
| bool MoveEvaluation::isTrusted | ( | ) | const |
Returns true if the eval is trusted for adjudication.
| void MoveEvaluation::merge | ( | const MoveEvaluation & | other | ) |
Merges non-empty parameters of other into this eval.
| quint64 MoveEvaluation::nodeCount | ( | ) | const |
How many nodes were searched?
| quint64 MoveEvaluation::nps | ( | ) | const |
How many nodes per second is the engine searching?
| bool MoveEvaluation::operator!= | ( | const MoveEvaluation & | other | ) | const |
Returns true if other is different from this eval.
| bool MoveEvaluation::operator== | ( | const MoveEvaluation & | other | ) | const |
Returns true if other is the same as this eval.
| int MoveEvaluation::ponderhitRate | ( | ) | const |
How many permille of ponder move choices were ponderhits?
| QString MoveEvaluation::ponderMove | ( | ) | const |
The current ponder move in SAN notation.
| QString MoveEvaluation::pv | ( | ) | const |
The principal variation. This is a sequence of moves that an engine expects to be played next.
| int MoveEvaluation::pvNumber | ( | ) | const |
Returns the principal variation number (default 0).
| int MoveEvaluation::score | ( | ) | const |
Score in centipawns from the player's point of view.
| QString MoveEvaluation::scoreText | ( | ) | const |
String representation of the score from the player's point of view. Mate distances are prefixed with -M or +M.
| int MoveEvaluation::selectiveDepth | ( | ) | const |
How many plies were searched in selective search lines?
| void MoveEvaluation::setBookEval | ( | bool | isBookEval | ) |
Sets book evaluation.
| void MoveEvaluation::setDepth | ( | int | depth | ) |
Sets the search depth to depth.
| void MoveEvaluation::setHashUsage | ( | int | hashUsage | ) |
Sets the hash table usage to hashUsage permille.
| void MoveEvaluation::setIsTrusted | ( | bool | isTrusted | ) |
Sets trusted property.
| void MoveEvaluation::setNodeCount | ( | quint64 | nodeCount | ) |
Sets the node count to nodeCount.
| void MoveEvaluation::setNps | ( | quint64 | nps | ) |
Sets the nodes per second count to nps.
| void MoveEvaluation::setPonderhitRate | ( | int | rate | ) |
Sets ponderhit rate to rate permille.
| void MoveEvaluation::setPonderMove | ( | const QString & | san | ) |
Sets the current ponder move to san.
| void MoveEvaluation::setPv | ( | const QString & | pv | ) |
Sets the principal variation to pv.
| void MoveEvaluation::setPvNumber | ( | int | number | ) |
Sets the principal variation number to number.
| void MoveEvaluation::setScore | ( | int | score | ) |
Sets the score to score.
| void MoveEvaluation::setSelectiveDepth | ( | int | depth | ) |
Sets the selective search depth to depth.
| void MoveEvaluation::setTbHits | ( | quint64 | tbHits | ) |
Sets the tablebase hits count to tbHits.
| void MoveEvaluation::setTime | ( | int | time | ) |
Sets the move time to time.
| quint64 MoveEvaluation::tbHits | ( | ) | const |
How many positions were found in endgame tablebases?
| int MoveEvaluation::time | ( | ) | const |
Move time in milliseconds.
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static |
Mate score reference
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static |
A value for a null or empty score.
1.8.11