Cute Chess  0.1
evalwidget.h
1 /*
2  This file is part of Cute Chess.
3  Copyright (C) 2008-2018 Cute Chess authors
4 
5  Cute Chess is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  Cute Chess is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef EVALWIDGET_H
20 #define EVALWIDGET_H
21 
22 #include <QWidget>
23 #include <QPointer>
24 #include <moveevaluation.h>
25 
26 class QTableWidget;
27 class ChessPlayer;
28 
32 class EvalWidget : public QWidget
33 {
34  Q_OBJECT
35 
36  public:
38  explicit EvalWidget(QWidget* parent = nullptr);
39 
44  void setPlayer(ChessPlayer* player);
45 
46  private slots:
47  void clear();
48  void onEval(const MoveEvaluation& eval);
49 
50  private:
51  enum StatHeaders
52  {
53  NpsHeader,
54  HashHeader,
55  PonderMoveHeader,
56  PonderHitHeader,
57  TbHeader
58  };
59 
60  QPointer<ChessPlayer> m_player;
61  QTableWidget* m_statsTable;
62  QTableWidget* m_pvTable;
63  int m_depth;
64  QString m_pv;
65 };
66 
67 #endif // EVALWIDGET_H
A chess player, human or AI.
Definition: chessplayer.h:38
Evaluation data for a chess move.
Definition: moveevaluation.h:35
void setPlayer(ChessPlayer *player)
Definition: evalwidget.cpp:80
A widget that shows the engine&#39;s thinking in realtime.
Definition: evalwidget.h:32
EvalWidget(QWidget *parent=nullptr)
Definition: evalwidget.cpp:28