19 #ifndef EXTINCTIONBOARD_H 20 #define EXTINCTIONBOARD_H 22 #include "standardboard.h" 54 = QSet<int>{King, Queen, Rook, Bishop, Knight, Pawn},
55 bool allPromotions =
true);
58 virtual Board* copy()
const;
59 virtual QString variant()
const;
60 virtual QString defaultFenString()
const;
64 virtual bool kingsCountAssertion(
int whiteKings,
65 int blackKings)
const;
66 virtual bool inCheck(
Side side,
int square = 0)
const;
67 virtual void addPromotions(
int sourceSquare,
97 virtual Board *copy()
const;
98 virtual QString variant()
const;
102 #endif // EXTINCTIONBOARD_H A board for Kinglet Chess.
Definition: extinctionboard.h:93
An internal chessboard class.
Definition: board.h:57
Definition: boardscene.h:29
A board for Extinction Chess.
Definition: extinctionboard.h:45
The side or color of a chess player.
Definition: side.h:35
A chess piece.
Definition: piece.h:40
The result of a chess game.
Definition: result.h:34
A board for standard chess.
Definition: standardboard.h:38