Cute Chess  0.1
gameadjudicator.h
1 /*
2  This file is part of Cute Chess.
3  Copyright (C) 2008-2018 Cute Chess authors
4 
5  Cute Chess is free software: you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation, either version 3 of the License, or
8  (at your option) any later version.
9 
10  Cute Chess is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with Cute Chess. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef GAMEADJUDICATOR_H
20 #define GAMEADJUDICATOR_H
21 
22 #include "board/result.h"
23 namespace Chess { class Board; }
24 class MoveEvaluation;
25 
32 class LIB_EXPORT GameAdjudicator
33 {
34  public:
41 
50  void setDrawThreshold(int moveNumber, int moveCount, int score);
61  void setResignThreshold(int moveCount,
62  int score,
63  bool twoSided = false);
71  void setMaximumGameLength(int moveCount);
78  void setTablebaseAdjudication(bool enable);
79 
89  void addEval(const Chess::Board* board, const MoveEvaluation& eval);
91  void resetDrawMoveCount();
98  Chess::Result result() const;
99 
100  private:
101  int m_drawMoveNum;
102  int m_drawMoveCount;
103  int m_drawScore;
104  int m_drawScoreCount;
105  int m_resignMoveCount;
106  int m_resignScore;
107  int m_resignScoreCount[2];
108  int m_winScoreCount[2];
109  bool m_twoSided;
110  int m_maxGameLength;
111  bool m_tbEnabled;
112  Chess::Result m_result;
113 };
114 
115 #endif // GAMEADJUDICATOR_H
Evaluation data for a chess move.
Definition: moveevaluation.h:35
An internal chessboard class.
Definition: board.h:57
Definition: boardscene.h:29
The result of a chess game.
Definition: result.h:34
A class for adjudicating chess games.
Definition: gameadjudicator.h:32