22 #include "makrukboard.h" 55 virtual Board* copy()
const;
56 virtual QString variant()
const;
57 virtual QString defaultFenString()
const;
73 virtual bool parseCastlingRights(
QChar c);
76 virtual bool inCheck(
Side side,
int square = 0)
const;
80 virtual void vMakeMove(
const Move& move,
82 virtual void vUndoMove(
const Move& move);
85 void updateCounter(
Move m,
int increment);
91 } m_initialOffsets[3];
113 virtual Board* copy()
const;
114 virtual QString variant()
const;
115 virtual QString defaultFenString()
const;
OukPieceType
Definition: oukboard.h:61
FenNotation
Definition: board.h:93
An internal chessboard class.
Definition: board.h:57
Definition: boardscene.h:29
A board for Ouk Chatrang (Ouk Khmer, Cambodian Chess)
Definition: oukboard.h:48
A board for Makruk (Thai Chess)
Definition: makrukboard.h:78
The side or color of a chess player.
Definition: side.h:35
The result of a chess game.
Definition: result.h:34
Details of a board transition caused by a move.
Definition: boardtransition.h:40
A board for Kar Ouk.
Definition: oukboard.h:106
A small and efficient chessmove class.
Definition: move.h:42
CountingRules
Definition: makrukboard.h:130