22 #include "westernboard.h" 41 virtual Board* copy()
const;
42 virtual QString variant()
const;
43 virtual QString defaultFenString()
const;
48 virtual void vInitialize();
49 virtual bool inCheck(
Side side,
int square = 0)
const;
50 virtual bool kingCanCapture()
const;
52 virtual bool vIsLegalMove(
const Move& move);
53 virtual void vMakeMove(
const Move& move,
55 virtual void vUndoMove(
const Move& move);
70 #endif // ATOMICBOARD_H An internal chessboard class.
Definition: board.h:57
A board for Atomic chess.
Definition: atomicboard.h:34
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:29
The side or color of a chess player.
Definition: side.h:35
A chess piece.
Definition: piece.h:40
The result of a chess game.
Definition: result.h:34
Details of a board transition caused by a move.
Definition: boardtransition.h:40
A small and efficient chessmove class.
Definition: move.h:42