Cute Chess  0.1
Public Member Functions | Protected Types | Protected Member Functions | List of all members
Chess::CrazyhouseBoard Class Reference

A board for Crazyhouse chess. More...

#include <crazyhouseboard.h>

Inheritance diagram for Chess::CrazyhouseBoard:
Chess::WesternBoard Chess::Board Chess::LoopBoard Chess::ChessgiBoard

Public Member Functions

virtual Boardcopy () const
 
 CrazyhouseBoard ()
 
virtual QString defaultFenString () const
 
virtual QList< PiecereservePieceTypes () const
 
virtual QString variant () const
 
virtual bool variantHasDrops () const
 
- Public Member Functions inherited from Chess::WesternBoard
virtual int height () const
 
virtual Result result ()
 
virtual int reversibleMoveCount () const
 
 WesternBoard (WesternZobrist *zobrist)
 
virtual int width () const
 
- Public Member Functions inherited from Chess::Board
 Board (Zobrist *zobrist)
 
virtual CoordinateSystem coordinateSystem () const
 
QString fenString (FenNotation notation=XFen) const
 
GenericMove genericMove (const Move &move) const
 
void initialize ()
 
bool isLegalMove (const Move &move)
 
virtual bool isRandomVariant () const
 
bool isRepetition (const Move &move)
 
bool isValidSquare (const Square &square) const
 
quint64 key () const
 
QVector< MovelegalMoves ()
 
void makeMove (const Move &move, BoardTransition *transition=nullptr)
 
Move moveFromGenericMove (const GenericMove &move) const
 
Move moveFromString (const QString &str)
 
QString moveString (const Move &move, MoveNotation notation)
 
Piece pieceAt (const Square &square) const
 
Piece pieceFromSymbol (const QString &pieceSymbol) const
 
QStringList pieceList (Side side) const
 
QString pieceString (int pieceType) const
 
QString pieceSymbol (Piece piece) const
 
int plyCount () const
 
int repeatCount () const
 
QString representation (Piece piece) const
 
int reserveCount (Piece piece) const
 
void reset ()
 
bool setFenString (const QString &fen)
 
Side sideToMove () const
 
QString startingFenString () const
 
Side startingSide () const
 
virtual Result tablebaseResult (unsigned int *dtm=nullptr) const
 
void undoMove ()
 
virtual Side upperCaseSide () const
 
virtual bool variantHasOptionalPromotions () const
 
virtual bool variantHasWallSquares () const
 
virtual ~Board ()
 

Protected Types

enum  CrazyhousePieceType { PromotedKnight = 7, PromotedBishop, PromotedRook, PromotedQueen }
 
- Protected Types inherited from Chess::WesternBoard
enum  CastlingSide { QueenSide, KingSide, NoCastlingSide }
 
enum  StepType { NoStep = 0, FreeStep = 1, CaptureStep = 2 }
 

Protected Member Functions

virtual void generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const
 
virtual Move moveFromSanString (const QString &str)
 
virtual bool pawnDropOkOnRank (int rank) const
 
virtual int promotedPieceType (int type) const
 
virtual int reserveType (int pieceType) const
 
virtual QString sanMoveString (const Move &move)
 
virtual void vMakeMove (const Move &move, BoardTransition *transition)
 
virtual void vUndoMove (const Move &move)
 
- Protected Member Functions inherited from Chess::WesternBoard
virtual void addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const
 
virtual int captureType (const Move &move) const
 
virtual int castlingFile (CastlingSide castlingSide) const
 
int enpassantSquare () const
 
virtual bool hasCastling () const
 
bool hasCastlingRight (Side side, CastlingSide castlingSide) const
 
virtual bool hasEnPassantCaptures () const
 
virtual bool inCheck (Side side, int square=0) const
 
virtual bool isLegalPosition ()
 
virtual bool kingCanCapture () const
 
virtual bool kingsCountAssertion (int whiteKings, int blackKings) const
 
int kingSquare (Side side) const
 
virtual QString lanMoveString (const Move &move)
 
virtual Move moveFromLanString (const QString &str)
 
virtual bool parseCastlingRights (QChar c)
 
int pawnAmbiguity (StepType type=FreeStep) const
 
virtual bool pawnHasDoubleStep () const
 
void removeCastlingRights (int square)
 
void removeCastlingRights (Side side)
 
virtual bool variantHasChanneling (Side side, int square) const
 
virtual QString vFenIncludeString (FenNotation notation) const
 
virtual QString vFenString (FenNotation notation) const
 
virtual void vInitialize ()
 
virtual bool vIsLegalMove (const Move &move)
 
virtual bool vSetFenString (const QStringList &fen)
 
- Protected Member Functions inherited from Chess::Board
void addToReserve (const Piece &piece, int count=1)
 
int arraySize () const
 
bool canMove ()
 
Square chessSquare (int index) const
 
Square chessSquare (const QString &str) const
 
void generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const
 
void generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
void generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const
 
void generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
const MovelastMove () const
 
virtual int maxPieceSymbolLength () const
 
bool moveExists (const Move &move) const
 
Piece pieceAt (int square) const
 
bool pieceHasMovement (int pieceType, unsigned movement) const
 
void removeFromReserve (const Piece &piece)
 
void setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString())
 
void setSquare (int square, Piece piece)
 
int squareIndex (const Square &square) const
 
int squareIndex (const QString &str) const
 
QString squareString (int index) const
 
QString squareString (const Square &square) const
 
void xorKey (quint64 key)
 

Additional Inherited Members

- Public Types inherited from Chess::WesternBoard
enum  WesternPieceType {
  Pawn = 1, Knight, Bishop, Rook,
  Queen, King
}
 
- Public Types inherited from Chess::Board
enum  CoordinateSystem { NormalCoordinates, InvertedCoordinates }
 
enum  FenNotation { XFen, ShredderFen }
 
enum  MoveNotation { StandardAlgebraic, LongAlgebraic }
 
- Protected Attributes inherited from Chess::WesternBoard
QVarLengthArray< PawnStep, 8 > m_pawnSteps
 
- Static Protected Attributes inherited from Chess::WesternBoard
static const unsigned BishopMovement = 4
 
static const unsigned KnightMovement = 2
 
static const unsigned RookMovement = 8
 

Detailed Description

A board for Crazyhouse chess.

Crazyhouse is a variant of standard chess where captured pieces can be brought back ("dropped") into the game, similar to Shogi.

Note
Rules: http://en.wikipedia.org/wiki/Crazyhouse

Member Enumeration Documentation

Promoted piece types for Crazyhouse.

All of these pieces where promoted from pawns, and when they're captured they get demoted back to pawns.

Enumerator
PromotedKnight 

Promoted Knight.

PromotedBishop 

Promoted Bishop.

PromotedRook 

Promoted Rook.

PromotedQueen 

Promoted Queen.

Constructor & Destructor Documentation

Chess::CrazyhouseBoard::CrazyhouseBoard ( )

Creates a new CrazyhouseBoard object.

Member Function Documentation

Board * Chess::CrazyhouseBoard::copy ( ) const
virtual

Creates and returns a deep copy of this board.

Implements Chess::Board.

Reimplemented in Chess::ChessgiBoard, and Chess::LoopBoard.

QString Chess::CrazyhouseBoard::defaultFenString ( ) const
virtual

Returns the variant's default starting FEN string.

Implements Chess::Board.

Reimplemented in Chess::LoopBoard.

void Chess::CrazyhouseBoard::generateMovesForPiece ( QVarLengthArray< Move > &  moves,
int  pieceType,
int  square 
) const
protectedvirtual

Generates pseudo-legal moves for a piece of pieceType at square square.

Note
It doesn't matter if square doesn't contain a piece of pieceType, the move generator ignores it.

Reimplemented from Chess::WesternBoard.

Move Chess::CrazyhouseBoard::moveFromSanString ( const QString str)
protectedvirtual

Converts a string in SAN format into a Move object.

Reimplemented from Chess::WesternBoard.

bool Chess::CrazyhouseBoard::pawnDropOkOnRank ( int  rank) const
protectedvirtual

Asserts side to move may drop pawns on given rank.

Reimplemented in Chess::ChessgiBoard.

int Chess::CrazyhouseBoard::promotedPieceType ( int  type) const
protectedvirtual

Returns promoted piece type corresponding to normal type.

Reimplemented in Chess::LoopBoard.

QList< Piece > Chess::CrazyhouseBoard::reservePieceTypes ( ) const
virtual

Returns a list of piece types that can be in the reserve, ie. captured pieces that can be dropped on the board.

The default implementation returns an empty list.

Reimplemented from Chess::Board.

int Chess::CrazyhouseBoard::reserveType ( int  pieceType) const
protectedvirtual

Returns the reserve piece type corresponding to pieceType.

The returned value is the type of piece a player receives (in variants that have piece drops) when he captures a piece of type pieceType.

The default value is pieceType.

Reimplemented from Chess::Board.

QString Chess::CrazyhouseBoard::sanMoveString ( const Move move)
protectedvirtual

Converts a Move object into a string in Standard Algebraic Notation (SAN).

Note
Specs: http://en.wikipedia.org/wiki/Algebraic_chess_notation

Reimplemented from Chess::WesternBoard.

QString Chess::CrazyhouseBoard::variant ( ) const
virtual

Returns the name of the chess variant.

Implements Chess::Board.

Reimplemented in Chess::ChessgiBoard, and Chess::LoopBoard.

bool Chess::CrazyhouseBoard::variantHasDrops ( ) const
virtual

Returns true if the variant allows piece drops. The default value is false.

See also
CrazyhouseBoard

Reimplemented from Chess::Board.

void Chess::CrazyhouseBoard::vMakeMove ( const Move move,
BoardTransition transition 
)
protectedvirtual

Makes move on the board.

This function is called by makeMove(), and should take care of everything except changing the side to move and updating the move history.

Details about piece movement, promotions, captures, drops, etc. should be stored in transition. If transition is 0 then it should be ignored.

Reimplemented from Chess::WesternBoard.

void Chess::CrazyhouseBoard::vUndoMove ( const Move move)
protectedvirtual

Reverses move on the board.

This function is called by undoMove() after changing the side to move to the side that made it.

Note
Unlike vMakeMove(), this function doesn't require subclasses to update the zobrist position key.

Reimplemented from Chess::WesternBoard.


The documentation for this class was generated from the following files: