Cute Chess  0.1
Public Member Functions | Protected Member Functions | List of all members
Chess::GryphonBoard Class Reference

A board for Gryphon Chess. More...

#include <gryphonboard.h>

Inheritance diagram for Chess::GryphonBoard:
Chess::WesternBoard Chess::Board Chess::CircularGryphonBoard Chess::SimplifiedGryphonBoard Chess::ChangeOverBoard

Public Member Functions

virtual Boardcopy () const
 
virtual QString defaultFenString () const
 
 GryphonBoard ()
 
virtual QString variant () const
 
- Public Member Functions inherited from Chess::WesternBoard
virtual int height () const
 
virtual Result result ()
 
virtual int reversibleMoveCount () const
 
 WesternBoard (WesternZobrist *zobrist)
 
virtual int width () const
 
- Public Member Functions inherited from Chess::Board
 Board (Zobrist *zobrist)
 
virtual CoordinateSystem coordinateSystem () const
 
QString fenString (FenNotation notation=XFen) const
 
GenericMove genericMove (const Move &move) const
 
void initialize ()
 
bool isLegalMove (const Move &move)
 
virtual bool isRandomVariant () const
 
bool isRepetition (const Move &move)
 
bool isValidSquare (const Square &square) const
 
quint64 key () const
 
QVector< MovelegalMoves ()
 
void makeMove (const Move &move, BoardTransition *transition=nullptr)
 
Move moveFromGenericMove (const GenericMove &move) const
 
Move moveFromString (const QString &str)
 
QString moveString (const Move &move, MoveNotation notation)
 
Piece pieceAt (const Square &square) const
 
Piece pieceFromSymbol (const QString &pieceSymbol) const
 
QStringList pieceList (Side side) const
 
QString pieceString (int pieceType) const
 
QString pieceSymbol (Piece piece) const
 
int plyCount () const
 
int repeatCount () const
 
QString representation (Piece piece) const
 
int reserveCount (Piece piece) const
 
virtual QList< PiecereservePieceTypes () const
 
void reset ()
 
bool setFenString (const QString &fen)
 
Side sideToMove () const
 
QString startingFenString () const
 
Side startingSide () const
 
virtual Result tablebaseResult (unsigned int *dtm=nullptr) const
 
void undoMove ()
 
virtual Side upperCaseSide () const
 
virtual bool variantHasDrops () const
 
virtual bool variantHasOptionalPromotions () const
 
virtual bool variantHasWallSquares () const
 
virtual ~Board ()
 

Protected Member Functions

virtual void generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const
 
virtual bool inCheck (Side side, int square=0) const
 
virtual bool isLegalPosition ()
 
virtual bool kingsCountAssertion (int whiteKings, int blackKings) const
 
virtual int successorType (int type, bool reversed=false) const
 
virtual void vInitialize ()
 
virtual void vMakeMove (const Move &move, BoardTransition *transition)
 
virtual void vUndoMove (const Move &move)
 
- Protected Member Functions inherited from Chess::WesternBoard
virtual void addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const
 
virtual int captureType (const Move &move) const
 
virtual int castlingFile (CastlingSide castlingSide) const
 
int enpassantSquare () const
 
virtual bool hasCastling () const
 
bool hasCastlingRight (Side side, CastlingSide castlingSide) const
 
virtual bool hasEnPassantCaptures () const
 
virtual bool kingCanCapture () const
 
int kingSquare (Side side) const
 
virtual QString lanMoveString (const Move &move)
 
virtual Move moveFromLanString (const QString &str)
 
virtual Move moveFromSanString (const QString &str)
 
virtual bool parseCastlingRights (QChar c)
 
int pawnAmbiguity (StepType type=FreeStep) const
 
virtual bool pawnHasDoubleStep () const
 
void removeCastlingRights (int square)
 
void removeCastlingRights (Side side)
 
virtual QString sanMoveString (const Move &move)
 
virtual bool variantHasChanneling (Side side, int square) const
 
virtual QString vFenIncludeString (FenNotation notation) const
 
virtual QString vFenString (FenNotation notation) const
 
virtual bool vIsLegalMove (const Move &move)
 
virtual bool vSetFenString (const QStringList &fen)
 
- Protected Member Functions inherited from Chess::Board
void addToReserve (const Piece &piece, int count=1)
 
int arraySize () const
 
bool canMove ()
 
Square chessSquare (int index) const
 
Square chessSquare (const QString &str) const
 
void generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const
 
void generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
void generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const
 
void generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
const MovelastMove () const
 
virtual int maxPieceSymbolLength () const
 
bool moveExists (const Move &move) const
 
Piece pieceAt (int square) const
 
bool pieceHasMovement (int pieceType, unsigned movement) const
 
void removeFromReserve (const Piece &piece)
 
virtual int reserveType (int pieceType) const
 
void setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString())
 
void setSquare (int square, Piece piece)
 
int squareIndex (const Square &square) const
 
int squareIndex (const QString &str) const
 
QString squareString (int index) const
 
QString squareString (const Square &square) const
 
void xorKey (quint64 key)
 

Additional Inherited Members

- Public Types inherited from Chess::WesternBoard
enum  WesternPieceType {
  Pawn = 1, Knight, Bishop, Rook,
  Queen, King
}
 
- Public Types inherited from Chess::Board
enum  CoordinateSystem { NormalCoordinates, InvertedCoordinates }
 
enum  FenNotation { XFen, ShredderFen }
 
enum  MoveNotation { StandardAlgebraic, LongAlgebraic }
 
- Protected Types inherited from Chess::WesternBoard
enum  CastlingSide { QueenSide, KingSide, NoCastlingSide }
 
enum  StepType { NoStep = 0, FreeStep = 1, CaptureStep = 2 }
 
- Protected Attributes inherited from Chess::WesternBoard
QVarLengthArray< PawnStep, 8 > m_pawnSteps
 
- Static Protected Attributes inherited from Chess::WesternBoard
static const unsigned BishopMovement = 4
 
static const unsigned KnightMovement = 2
 
static const unsigned RookMovement = 8
 

Detailed Description

A board for Gryphon Chess.

Gryphon Chess is also known as Complicacious Chess [Multiple Kings]. Moved pieces (except for Kings) change their type at the end of a move. A Pawn becomes a Knight, a Knight transforms to a Bishop, Bishop changes to Rook, Rook to Queen, Queen to King.

The Kings are omitted from the initial setup. A side must never have more than four Knights, four Bishops, four Rooks, and two Queens. There can be fifteen Kings for a side, and giving mate to any King wins.

Introduced by Vernon R. Parton, UK, in 1961 and amended in 1974.

See also
CircularGryphonBoard
SimplifiedGryphonBoard
Note
Rules: https://en.wikipedia.org/wiki/V._R._Parton#Gryphon_Chess

Constructor & Destructor Documentation

Chess::GryphonBoard::GryphonBoard ( )

Creates a new GryphonBoard object.

Member Function Documentation

Board * Chess::GryphonBoard::copy ( ) const
virtual

Creates and returns a deep copy of this board.

Implements Chess::Board.

Reimplemented in Chess::ChangeOverBoard, Chess::CircularGryphonBoard, and Chess::SimplifiedGryphonBoard.

QString Chess::GryphonBoard::defaultFenString ( ) const
virtual

Returns the variant's default starting FEN string.

Implements Chess::Board.

Reimplemented in Chess::ChangeOverBoard, Chess::CircularGryphonBoard, and Chess::SimplifiedGryphonBoard.

void Chess::GryphonBoard::generateMovesForPiece ( QVarLengthArray< Move > &  moves,
int  pieceType,
int  square 
) const
protectedvirtual

Generates pseudo-legal moves for a piece of pieceType at square square.

Note
It doesn't matter if square doesn't contain a piece of pieceType, the move generator ignores it.

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::ChangeOverBoard, and Chess::SimplifiedGryphonBoard.

bool Chess::GryphonBoard::inCheck ( Side  side,
int  square = 0 
) const
protectedvirtual

Returns true if side is under attack at square. If square is 0, then the king square is used.

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::CircularGryphonBoard.

bool Chess::GryphonBoard::isLegalPosition ( )
protectedvirtual

Returns true if the current position is a legal position. If the position isn't legal it usually means that the last move was illegal.

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::ChangeOverBoard.

bool Chess::GryphonBoard::kingsCountAssertion ( int  whiteKings,
int  blackKings 
) const
protectedvirtual

Returns true if both counts of kings given by whiteKings and blackKings are correct. WesternBoard expects exactly one king per side.

See also
AntiBoard
HordeBoard

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::CircularGryphonBoard.

int Chess::GryphonBoard::successorType ( int  type,
bool  reversed = false 
) const
protectedvirtual

Returns new piece type after moving a piece of type. For an undo move reversed must be set to true, the default value is false.

Reimplemented in Chess::ChangeOverBoard, and Chess::CircularGryphonBoard.

QString Chess::GryphonBoard::variant ( ) const
virtual

Returns the name of the chess variant.

Implements Chess::Board.

Reimplemented in Chess::ChangeOverBoard, Chess::CircularGryphonBoard, and Chess::SimplifiedGryphonBoard.

void Chess::GryphonBoard::vInitialize ( )
protectedvirtual

Initializes the variant.

This function is called by initialize(). Subclasses shouldn't generally call it by themselves.

Reimplemented from Chess::WesternBoard.

void Chess::GryphonBoard::vMakeMove ( const Move move,
BoardTransition transition 
)
protectedvirtual

Makes move on the board.

This function is called by makeMove(), and should take care of everything except changing the side to move and updating the move history.

Details about piece movement, promotions, captures, drops, etc. should be stored in transition. If transition is 0 then it should be ignored.

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::SimplifiedGryphonBoard.

void Chess::GryphonBoard::vUndoMove ( const Move move)
protectedvirtual

Reverses move on the board.

This function is called by undoMove() after changing the side to move to the side that made it.

Note
Unlike vMakeMove(), this function doesn't require subclasses to update the zobrist position key.

Reimplemented from Chess::WesternBoard.

Reimplemented in Chess::SimplifiedGryphonBoard.


The documentation for this class was generated from the following files: