19 #ifndef PLACEMENTBOARD_H 20 #define PLACEMENTBOARD_H 22 #include "westernboard.h" 57 virtual Board* copy()
const;
58 virtual QString variant()
const;
59 virtual QString defaultFenString()
const;
60 virtual bool variantHasDrops()
const;
64 virtual void setCastlingRights();
68 virtual bool kingsCountAssertion(
int whiteKings,
int blackKings)
const;
73 virtual void vMakeMove(
const Move& move,
75 virtual void vUndoMove(
const Move& move);
76 virtual bool isLegalPosition();
80 bool m_previouslyInSetUp;
85 #endif // PLACEMENTBOARD_H
An internal chessboard class.
Definition: board.h:57
A board for Placement Chess, a Shuffle-Chess variant (a.k.a. Pre-Chess, Meta-Chess, Bronstein Chess, Benko Chess)
Definition: placementboard.h:50
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:29
The result of a chess game.
Definition: result.h:34
Details of a board transition caused by a move.
Definition: boardtransition.h:40
A small and efficient chessmove class.
Definition: move.h:42