22 #include "westernboard.h" 46 virtual Board* copy()
const;
47 virtual QString variant()
const;
48 virtual QString defaultFenString()
const;
52 virtual void vMakeMove(
const Move& move,
54 virtual void vUndoMove(
const Move& move);
55 virtual bool inCheck(
Side side,
int square = 0)
const;
56 virtual void addPromotions(
int sourceSquare,
80 virtual Board* copy()
const;
81 virtual QString variant()
const;
85 virtual bool vIsLegalMove(
const Move& move);
92 #endif // RIFLEBOARD_H A board for Rifle Chess.
Definition: rifleboard.h:39
An internal chessboard class.
Definition: board.h:57
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:29
A board for Shoot Chess.
Definition: rifleboard.h:73
The side or color of a chess player.
Definition: side.h:35
Details of a board transition caused by a move.
Definition: boardtransition.h:40
A small and efficient chessmove class.
Definition: move.h:42