19 #ifndef TWOKINGSEACHBOARD_H 20 #define TWOKINGSEACHBOARD_H 22 #include "westernboard.h" 48 virtual Board* copy()
const;
49 virtual QString variant()
const;
50 virtual QString defaultFenString()
const;
53 virtual void vInitialize();
54 virtual bool kingsCountAssertion(
int whiteKings,
55 int blackKings)
const;
56 virtual bool inCheck(
Side side,
int square = 0)
const;
70 virtual bool isSymmetrical()
const;
74 virtual int royalKingSquare(
Side side)
const;
77 const int m_castlingSourceFile;
100 virtual Board* copy()
const;
101 virtual QString variant()
const;
102 virtual QString defaultFenString()
const;
103 virtual bool isSymmetrical()
const;
108 #endif // TWOKINGSEACHBOARD_H
An internal chessboard class.
Definition: board.h:57
A board for Two Kings Each Chess (or Wild 9)
Definition: twokingseachboard.h:41
A board for western chess variants.
Definition: westernboard.h:40
Definition: boardscene.h:29
The side or color of a chess player.
Definition: side.h:35
The result of a chess game.
Definition: result.h:34
A small and efficient chessmove class.
Definition: move.h:42
A board for Two Kings Each Chess, symmetrical version.
Definition: twokingseachboard.h:93