|
Cute Chess
0.1
|
A board for Two Kings Each Chess (or Wild 9) More...
#include <twokingseachboard.h>
Public Member Functions | |
| virtual Board * | copy () const |
| virtual QString | defaultFenString () const |
| virtual Result | result () |
| TwoKingsEachBoard () | |
| virtual QString | variant () const |
Public Member Functions inherited from Chess::WesternBoard | |
| virtual int | height () const |
| virtual int | reversibleMoveCount () const |
| WesternBoard (WesternZobrist *zobrist) | |
| virtual int | width () const |
Public Member Functions inherited from Chess::Board | |
| Board (Zobrist *zobrist) | |
| virtual CoordinateSystem | coordinateSystem () const |
| QString | fenString (FenNotation notation=XFen) const |
| GenericMove | genericMove (const Move &move) const |
| void | initialize () |
| bool | isLegalMove (const Move &move) |
| virtual bool | isRandomVariant () const |
| bool | isRepetition (const Move &move) |
| bool | isValidSquare (const Square &square) const |
| quint64 | key () const |
| QVector< Move > | legalMoves () |
| void | makeMove (const Move &move, BoardTransition *transition=nullptr) |
| Move | moveFromGenericMove (const GenericMove &move) const |
| Move | moveFromString (const QString &str) |
| QString | moveString (const Move &move, MoveNotation notation) |
| Piece | pieceAt (const Square &square) const |
| Piece | pieceFromSymbol (const QString &pieceSymbol) const |
| QStringList | pieceList (Side side) const |
| QString | pieceString (int pieceType) const |
| QString | pieceSymbol (Piece piece) const |
| int | plyCount () const |
| int | repeatCount () const |
| QString | representation (Piece piece) const |
| int | reserveCount (Piece piece) const |
| virtual QList< Piece > | reservePieceTypes () const |
| void | reset () |
| bool | setFenString (const QString &fen) |
| Side | sideToMove () const |
| QString | startingFenString () const |
| Side | startingSide () const |
| virtual Result | tablebaseResult (unsigned int *dtm=nullptr) const |
| void | undoMove () |
| virtual Side | upperCaseSide () const |
| virtual bool | variantHasDrops () const |
| virtual bool | variantHasOptionalPromotions () const |
| virtual bool | variantHasWallSquares () const |
| virtual | ~Board () |
Protected Member Functions | |
| virtual void | generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const |
| virtual bool | inCheck (Side side, int square=0) const |
| virtual bool | isSymmetrical () const |
| virtual bool | kingsCountAssertion (int whiteKings, int blackKings) const |
| virtual Move | moveFromLanString (const QString &str) |
| virtual Move | moveFromSanString (const QString &str) |
| virtual int | royalKingSquare (Side side) const |
| virtual void | vInitialize () |
Protected Member Functions inherited from Chess::WesternBoard | |
| virtual void | addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const |
| virtual int | captureType (const Move &move) const |
| virtual int | castlingFile (CastlingSide castlingSide) const |
| int | enpassantSquare () const |
| virtual bool | hasCastling () const |
| bool | hasCastlingRight (Side side, CastlingSide castlingSide) const |
| virtual bool | hasEnPassantCaptures () const |
| virtual bool | isLegalPosition () |
| virtual bool | kingCanCapture () const |
| int | kingSquare (Side side) const |
| virtual QString | lanMoveString (const Move &move) |
| virtual bool | parseCastlingRights (QChar c) |
| int | pawnAmbiguity (StepType type=FreeStep) const |
| virtual bool | pawnHasDoubleStep () const |
| void | removeCastlingRights (int square) |
| void | removeCastlingRights (Side side) |
| virtual QString | sanMoveString (const Move &move) |
| virtual bool | variantHasChanneling (Side side, int square) const |
| virtual QString | vFenIncludeString (FenNotation notation) const |
| virtual QString | vFenString (FenNotation notation) const |
| virtual bool | vIsLegalMove (const Move &move) |
| virtual void | vMakeMove (const Move &move, BoardTransition *transition) |
| virtual bool | vSetFenString (const QStringList &fen) |
| virtual void | vUndoMove (const Move &move) |
Protected Member Functions inherited from Chess::Board | |
| void | addToReserve (const Piece &piece, int count=1) |
| int | arraySize () const |
| bool | canMove () |
| Square | chessSquare (int index) const |
| Square | chessSquare (const QString &str) const |
| void | generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const |
| void | generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| void | generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const |
| void | generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const |
| const Move & | lastMove () const |
| virtual int | maxPieceSymbolLength () const |
| bool | moveExists (const Move &move) const |
| Piece | pieceAt (int square) const |
| bool | pieceHasMovement (int pieceType, unsigned movement) const |
| void | removeFromReserve (const Piece &piece) |
| virtual int | reserveType (int pieceType) const |
| void | setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString()) |
| void | setSquare (int square, Piece piece) |
| int | squareIndex (const Square &square) const |
| int | squareIndex (const QString &str) const |
| QString | squareString (int index) const |
| QString | squareString (const Square &square) const |
| void | xorKey (quint64 key) |
Additional Inherited Members | |
Public Types inherited from Chess::WesternBoard | |
| enum | WesternPieceType { Pawn = 1, Knight, Bishop, Rook, Queen, King } |
Public Types inherited from Chess::Board | |
| enum | CoordinateSystem { NormalCoordinates, InvertedCoordinates } |
| enum | FenNotation { XFen, ShredderFen } |
| enum | MoveNotation { StandardAlgebraic, LongAlgebraic } |
Protected Types inherited from Chess::WesternBoard | |
| enum | CastlingSide { QueenSide, KingSide, NoCastlingSide } |
| enum | StepType { NoStep = 0, FreeStep = 1, CaptureStep = 2 } |
Protected Attributes inherited from Chess::WesternBoard | |
| QVarLengthArray< PawnStep, 8 > | m_pawnSteps |
Static Protected Attributes inherited from Chess::WesternBoard | |
| static const unsigned | BishopMovement = 4 |
| static const unsigned | KnightMovement = 2 |
| static const unsigned | RookMovement = 8 |
A board for Two Kings Each Chess (or Wild 9)
Two Kings Each is a variant of standard chess with two kings on both sides. The kings' roles depend on the position. Only the king that is closer to the a-file is royal and it is exposed to check and mate. If the kings are on the same file the king closer to (White's) first rank is royal. The other king is a normal piece and can be captured. Giving mate to the royal king wins.
Introduced on the ICC as wild/9.
| Chess::TwoKingsEachBoard::TwoKingsEachBoard | ( | ) |
Creates a new TwoKingsEachBoard object.
|
virtual |
Creates and returns a deep copy of this board.
Implements Chess::Board.
Reimplemented in Chess::TwoKingsSymmetricalBoard.
|
virtual |
Returns the variant's default starting FEN string.
Implements Chess::Board.
Reimplemented in Chess::TwoKingsSymmetricalBoard.
|
protectedvirtual |
Generates pseudo-legal moves for a piece of pieceType at square square.
Reimplemented from Chess::WesternBoard.
|
protectedvirtual |
Returns true if side is under attack at square. If square is 0, then the king square is used.
Reimplemented from Chess::WesternBoard.
|
protectedvirtual |
This defines the symmetry of the game: The returned value is false per default: Black kings refer to white's base rank (square a1). If configured to return true then both sides refer to their own base rank (squares a1/a8).
Reimplemented in Chess::TwoKingsSymmetricalBoard.
|
protectedvirtual |
Returns true if both counts of kings given by whiteKings and blackKings are correct. WesternBoard expects exactly one king per side.
Reimplemented from Chess::WesternBoard.
Converts a string in LAN format into a Move object.
Reimplemented from Chess::WesternBoard.
Converts a string in SAN format into a Move object.
Reimplemented from Chess::WesternBoard.
|
virtual |
Returns the result of the game, or Result::NoResult if the game is in progress.
Reimplemented from Chess::WesternBoard.
|
protectedvirtual |
Returns the square index of the royal king of given side.
|
virtual |
Returns the name of the chess variant.
Implements Chess::Board.
Reimplemented in Chess::TwoKingsSymmetricalBoard.
|
protectedvirtual |
Initializes the variant.
This function is called by initialize(). Subclasses shouldn't generally call it by themselves.
Reimplemented from Chess::WesternBoard.
1.8.11