Cute Chess  0.1
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Chess::TwoKingsSymmetricalBoard Class Reference

A board for Two Kings Each Chess, symmetrical version. More...

#include <twokingseachboard.h>

Inheritance diagram for Chess::TwoKingsSymmetricalBoard:
Chess::TwoKingsEachBoard Chess::WesternBoard Chess::Board

Public Member Functions

virtual Boardcopy () const
 
virtual QString defaultFenString () const
 
virtual bool isSymmetrical () const
 
 TwoKingsSymmetricalBoard ()
 
virtual QString variant () const
 
- Public Member Functions inherited from Chess::TwoKingsEachBoard
virtual Result result ()
 
 TwoKingsEachBoard ()
 
- Public Member Functions inherited from Chess::WesternBoard
virtual int height () const
 
virtual int reversibleMoveCount () const
 
 WesternBoard (WesternZobrist *zobrist)
 
virtual int width () const
 
- Public Member Functions inherited from Chess::Board
 Board (Zobrist *zobrist)
 
virtual CoordinateSystem coordinateSystem () const
 
QString fenString (FenNotation notation=XFen) const
 
GenericMove genericMove (const Move &move) const
 
void initialize ()
 
bool isLegalMove (const Move &move)
 
virtual bool isRandomVariant () const
 
bool isRepetition (const Move &move)
 
bool isValidSquare (const Square &square) const
 
quint64 key () const
 
QVector< MovelegalMoves ()
 
void makeMove (const Move &move, BoardTransition *transition=nullptr)
 
Move moveFromGenericMove (const GenericMove &move) const
 
Move moveFromString (const QString &str)
 
QString moveString (const Move &move, MoveNotation notation)
 
Piece pieceAt (const Square &square) const
 
Piece pieceFromSymbol (const QString &pieceSymbol) const
 
QStringList pieceList (Side side) const
 
QString pieceString (int pieceType) const
 
QString pieceSymbol (Piece piece) const
 
int plyCount () const
 
int repeatCount () const
 
QString representation (Piece piece) const
 
int reserveCount (Piece piece) const
 
virtual QList< PiecereservePieceTypes () const
 
void reset ()
 
bool setFenString (const QString &fen)
 
Side sideToMove () const
 
QString startingFenString () const
 
Side startingSide () const
 
virtual Result tablebaseResult (unsigned int *dtm=nullptr) const
 
void undoMove ()
 
virtual Side upperCaseSide () const
 
virtual bool variantHasDrops () const
 
virtual bool variantHasOptionalPromotions () const
 
virtual bool variantHasWallSquares () const
 
virtual ~Board ()
 

Additional Inherited Members

- Public Types inherited from Chess::WesternBoard
enum  WesternPieceType {
  Pawn = 1, Knight, Bishop, Rook,
  Queen, King
}
 
- Public Types inherited from Chess::Board
enum  CoordinateSystem { NormalCoordinates, InvertedCoordinates }
 
enum  FenNotation { XFen, ShredderFen }
 
enum  MoveNotation { StandardAlgebraic, LongAlgebraic }
 
- Protected Types inherited from Chess::WesternBoard
enum  CastlingSide { QueenSide, KingSide, NoCastlingSide }
 
enum  StepType { NoStep = 0, FreeStep = 1, CaptureStep = 2 }
 
- Protected Member Functions inherited from Chess::TwoKingsEachBoard
virtual void generateMovesForPiece (QVarLengthArray< Move > &moves, int pieceType, int square) const
 
virtual bool inCheck (Side side, int square=0) const
 
virtual bool kingsCountAssertion (int whiteKings, int blackKings) const
 
virtual Move moveFromLanString (const QString &str)
 
virtual Move moveFromSanString (const QString &str)
 
virtual int royalKingSquare (Side side) const
 
virtual void vInitialize ()
 
- Protected Member Functions inherited from Chess::WesternBoard
virtual void addPromotions (int sourceSquare, int targetSquare, QVarLengthArray< Move > &moves) const
 
virtual int captureType (const Move &move) const
 
virtual int castlingFile (CastlingSide castlingSide) const
 
int enpassantSquare () const
 
virtual bool hasCastling () const
 
bool hasCastlingRight (Side side, CastlingSide castlingSide) const
 
virtual bool hasEnPassantCaptures () const
 
virtual bool isLegalPosition ()
 
virtual bool kingCanCapture () const
 
int kingSquare (Side side) const
 
virtual QString lanMoveString (const Move &move)
 
virtual bool parseCastlingRights (QChar c)
 
int pawnAmbiguity (StepType type=FreeStep) const
 
virtual bool pawnHasDoubleStep () const
 
void removeCastlingRights (int square)
 
void removeCastlingRights (Side side)
 
virtual QString sanMoveString (const Move &move)
 
virtual bool variantHasChanneling (Side side, int square) const
 
virtual QString vFenIncludeString (FenNotation notation) const
 
virtual QString vFenString (FenNotation notation) const
 
virtual bool vIsLegalMove (const Move &move)
 
virtual void vMakeMove (const Move &move, BoardTransition *transition)
 
virtual bool vSetFenString (const QStringList &fen)
 
virtual void vUndoMove (const Move &move)
 
- Protected Member Functions inherited from Chess::Board
void addToReserve (const Piece &piece, int count=1)
 
int arraySize () const
 
bool canMove ()
 
Square chessSquare (int index) const
 
Square chessSquare (const QString &str) const
 
void generateDropMoves (QVarLengthArray< Move > &moves, int pieceType) const
 
void generateHoppingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
void generateMoves (QVarLengthArray< Move > &moves, int pieceType=Piece::NoPiece) const
 
void generateSlidingMoves (int sourceSquare, const QVarLengthArray< int > &offsets, QVarLengthArray< Move > &moves) const
 
const MovelastMove () const
 
virtual int maxPieceSymbolLength () const
 
bool moveExists (const Move &move) const
 
Piece pieceAt (int square) const
 
bool pieceHasMovement (int pieceType, unsigned movement) const
 
void removeFromReserve (const Piece &piece)
 
virtual int reserveType (int pieceType) const
 
void setPieceType (int type, const QString &name, const QString &symbol, unsigned movement=0, const QString &gsymbol=QString())
 
void setSquare (int square, Piece piece)
 
int squareIndex (const Square &square) const
 
int squareIndex (const QString &str) const
 
QString squareString (int index) const
 
QString squareString (const Square &square) const
 
void xorKey (quint64 key)
 
- Protected Attributes inherited from Chess::WesternBoard
QVarLengthArray< PawnStep, 8 > m_pawnSteps
 
- Static Protected Attributes inherited from Chess::WesternBoard
static const unsigned BishopMovement = 4
 
static const unsigned KnightMovement = 2
 
static const unsigned RookMovement = 8
 

Detailed Description

A board for Two Kings Each Chess, symmetrical version.

This version of Two Kings Each Chess is more balanced for the sides. When a side's kings are on the same file the king closer to its own base rank is royal.

Symmetry suggested by Abdul-Rahman Sibahi in 2007 and Jon Åsvang in 2017.

See also
TwoKingsEachBoard

Constructor & Destructor Documentation

Chess::TwoKingsSymmetricalBoard::TwoKingsSymmetricalBoard ( )

Creates a new TwoKingsSymmetricalBoard object.

Member Function Documentation

Board * Chess::TwoKingsSymmetricalBoard::copy ( ) const
virtual

Creates and returns a deep copy of this board.

Reimplemented from Chess::TwoKingsEachBoard.

QString Chess::TwoKingsSymmetricalBoard::defaultFenString ( ) const
virtual

Returns the variant's default starting FEN string.

Reimplemented from Chess::TwoKingsEachBoard.

bool Chess::TwoKingsSymmetricalBoard::isSymmetrical ( ) const
virtual

This defines the symmetry of the game: The returned value is false per default: Black kings refer to white's base rank (square a1). If configured to return true then both sides refer to their own base rank (squares a1/a8).

Reimplemented from Chess::TwoKingsEachBoard.

QString Chess::TwoKingsSymmetricalBoard::variant ( ) const
virtual

Returns the name of the chess variant.

Reimplemented from Chess::TwoKingsEachBoard.


The documentation for this class was generated from the following files: